﻿//===COMMENT===package bubble3d.core3d {	import bubble3d.model.Vertex;	import bubble3d.math.Calculations;	import bubble3d.physics.PhysicsEngine;	public class Abstract3D extends TreeItem {				// See Object3D for a detailed description of these parameters				// May be set internally or externally				public var center:Vertex;		public var origin:Vertex;		public var binding:Vertex;				// May only be set internally				public var orientation:Vertex;		public function Abstract3D() {		}				public function setCenter(newCenter:Vertex):void {			center = newCenter;		}		public function getCenter():Vertex {			return center;		}		public function setOrigin(newOrigin:Vertex):void {			origin = newOrigin;		}		public function getOrigin():Vertex {			return origin;		}		public function setBinding(newBinding:Vertex):void {			binding = newBinding;		}		public function getBinding():Vertex {			return binding;		}	}}